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Makar Molchanov
Makar Molchanov

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All 4 One adds a four-player drop-in drop-out co-op system to the classic Ratchet & Clank formula. The four players can be local, through the use of multiple controllers; online players, through the use of PlayStation Network; or, in the case of a single player, one AI character controlled by the CPU. Voice chat is supported.[10] Players can drop in or out at any time during gameplay. If you play alone, you will have the choice of playing as Ratchet, Clank, Qwark, or Dr. Nefarious. If you choose Ratchet, Qwark, or Dr. Nefarious, an AI controlled Clank will ride on your back and hop off to fight enemies and help in sections that require two players. Any combination of characters can be used when playing single player, such as a miniaturised Qwark that hops onto Clank's back in singleplayer and jumps off in combat in full-size.[11] As players progress through the game, they build up a profile associated with their PSN ID. When players join an online game hosted by another player's profile, they get to keep "some things" associated with their profile, one of which is trophies.[12] Players can also login to their profile on another PS3 to keep those "things" when playing.[12]

Gamersyde is a commercial multiplatform web portal based in Europe, with hundreds of thousands of visitors each month from all over the world. We cover both handheld and video games platforms and the site has grown into one of the biggest gaming sites in the continent. We are able to offer fast news delivery and HD content from the upcoming games, and one of the greatest and friendliest gaming communities in the world. The HD content we provide always respects the original resolution and framerate of the games we capture, making Gamersyde the one and only place to get 1080p/4K/60fps videos with high bitrate. At a time when Youtube's subpar video compression has become the norm for most people on the Internet, we refuse to give up quality without a fight. We now also produce HDR videos, which can only be enjoyed by those who own compatible televisions. The content we produce is obviously not free of use should you want to upload our videos on your own website or YouTube channel.

The recent discussions on the proposed version 3 of the GNU General PublicLicense have been well documented here and elsewhere. This proposal hasclearly exposed some differences of opinion within the developmentcommunity, with the anti-DRM provisions being at the core of the debate.The addition of these provisions has created a fair amount of ill willagainst the Free Software Foundation; opposition to them appears to havecreated similar feelings in the opposite direction.In theory, this disagreement should not come about. GPLv2 contains thefollowing language:9. The Free Software Foundation may publish revised and/or new versions of the General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns. If the FSF is adhering to its part of this bargain, then anybody who boughtinto the "spirit" of GPLv2 should not have trouble with this revision. So,clearly, those who oppose the GPLv3 draft - many of whom have released vastamounts of code under GPLv2 - believe that the revisions are not "similar inspirit." Some have gone as far as to accuse the FSF of using its powerover the GPL to push its founder's radical agenda onto the code of largenumbers of unwilling developers.That accusation is probably over the top. The FSF is, with GPLv3,attempting to respond to a number of problems as it sees them. Softwarepatents are a clear problem, and the GPLv3 draft tries to mitigate thatproblem somewhat. International applicability of the license has not yetproved to be a problem in practice, but it is clearly something thatreasonable lawyers can worry about. It seems worth fixing the languagebefore some court somewhere on the planet decides that the GPLv2incantations only work in the US. And so on.The FSF also, clearly, sees locked-down systems as a problem. It isinteresting that this has not always been the case; back in 2000, LWN took issue with an interview withRichard Stallman, where he said:I'm less concerned with what happens with embedded systems than Iam with real computers. The real reason for this is the moralissues about software freedom are much more significant forcomputers that users see as a computer. And so I'm not reallyconcerned with what's running inside my microwave oven.(This interview has disappeared off the original site, but theWayback Machine has it).Most TiVo owners probably see their gadget as being more like a microwaveoven than a computer. It is not that TiVo has come along since then (the2000 LWN article mentions it); what has changed is the FSF's - or, at least,Richard Stallman's - position on it.There are few people who disagree with the idea that locked-down systemscan be a problem. Beyond the fact that such devices will always deny usersthe full potential of the hardware, they can spy on us, deny fair userights under copyright law, lock us out of our own data, prevent us fromfixing serious problems, and so on. Locked-down systems are designed toimplement the goals of somebody other than the ultimate owner of thedevice. Such systems are undesirable at best, and outright evil at theirworst.The disagreement is over how this problem should be addressed. The twosides, insofar as there are two clear sides, would appear to be these: The anti-DRM provisions are a licensing-based response to a legal and market problem. They prohibit legitimate uses of the technology (examples could be ensuring that certified software runs on voting machines or systems - like X-ray machines - which could hurt people if the wrong software is run) while failing to solve the real problem. These provisions are trivially circumvented by putting the software in ROM, do nothing about the DRM being incorporated into all aspects of computing systems, and would primarily result in Linux being replaced with proprietary software in the embedded market. These provisions are a new restriction on how the software can be used, and, thus, are not "similar in spirit" to GPLv2. The new provisions are needed to preserve the user's freedom to modify, rebuild, and replace the original software on devices that this user owns. Failure to provide encryption keys when the hardware requires them is a fundamental failure to live up to the moral requirements of using free software and, according to some, is already a violation of GPLv2. DRM is an evil which threatens to take away many of the freedoms we have worked so hard to assure for ourselves; it must be fought whenever possible and it certainly should not be supported by free software. The anti-DRM provisions simply reaffirm the freedoms we had thought the GPL already guaranteed to us, and, thus, they are very much "similar in spirit" to GPLv2.This logjam looks hard to break. Your editor, in his infinite humility,would like to offer a couple of suggestions, however: Reasonable people who believe in free software, and who have put much of their lives into the creation of that software, can support either of the two viewpoints above (or other viewpoints entirely). They are not (necessarily) free software fundamentalist radicals, corporate stooges, people on power trips, or any of those other mean and nasty things they have been called in recent times. We can discuss this issue without doubting each others' motives and without the need for personal attacks. The FSF clearly has some strong feelings about what it wants to achieve with this license revision, and there are issues it does not want to back down on. There have also been signs, however, that the FSF is listening more than it has in the creation of any other license. This process is not done yet, there is no GPLv3 at this time. Continued, polite participation in the process would seem to be called for.Finally, while your editor is standing on this nice soapbox... Theanti-DRM language was very appealing when it first came out. Your editordoes not much appreciate the idea of some vendor locking up his softwareand selling it back to him in a non-modifiable and potentially hostileform. It is a violation of the social contract (if not the legal license)under which the software was contributed. But the attempt to address thisproblem in GPLv3 carries a high risk of splitting the development communitywhile doing very little to solve the real problem. Dropping that languagecould help to bring the community back together behind the new license,leaving us united to fight DRM (and numerous other attacks on our freedom)in more effective ways. The FSF may want to consider whether, in the longrun, its goals would be better served by a license which lacks thislanguage. Such a license might be closer to the spirit which brought thiscommunity together in the first place. (Log in to post comments) Similar in spirit? Posted Oct 5, 2006 0:55 UTC (Thu) by Sombrio (guest, #26942) [Link]

For DRM you have to realise that ALMOST EVERY major hardware maker is pro-DRM. They see it as a way to attract content providers to the computer so that they can finally say that they have truly 'multimedia' PC.They want to make the PC the hub of the electronics in people's living rooms.. As the television, stereo system, games, dvr, etc etc. The whole nine yards.Sure today the 'Tivo' is used as a example. But now EVERY computer you buy is going to have trusted computer stuff on it. Now this have a viable security use, but in reality it's #1 purpose is DRM.The is the main reason why we now have extensions like VT and Pacifica to help with VM! Back when Microsoft was touting 'Paladium' the idea was that with Paladium you would have a sort of mini-system seperate from your host operating system. The VM would provide the division to protect the data stream from being tapped software-wise, and the trusted computing modules ensured that you were unable to tamper with the VM or the software in it.Now this stuff is in every PC your going to buy. It's a good thing for Linux (better VM, better security), but it's bad because of what it was and is going to be used for.Now the DRM provisions in GPLv3 is bothersome for embedded developers who want to make their devices 'user proof' to cater to major copyright controllers of media. (they can easily work around any free software restrictions by doing a palladium-vm of their own anyways for media playback.. which I expect a number of people are already looking into)HOWEVER the DRM issue is a problem for _all_of_us_. Not just users of embedded devices. Because the same restrictions (or better then) restrictions that are present in a TiVO is present in all PCs, in all servers. So don't think a second this is just about embedded devices or some anti-tivo rampage.The difference between 'GOOD' trusted computing (the kind that you can use to fight off rootkits) vs 'BAD' trusted computing (the kind that allows people like Sony to install rootkits which are illegal for you to remove) is weither or not you hold the keys to your own computer.If you hold the keys, then all this stuff is great. The DRM provisions are attempting to protect your right to have control over your own hardware. Weither it is in your DVR, your 'open source' router, your PC, your server, or whatever else. I don't think that you're correct Posted Oct 5, 2006 4:04 UTC (Thu) by JoeBuck (subscriber, #2330) [Link] 350c69d7ab


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